FXEvolution for v4.10-11-12-13

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Ice_Eagle
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FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Wed Mar 06, 2019 8:56 am

Description:
~ FXEvolution for you're v4.10 / v4.11 / v4.12x /v4.13x / Modact game.
~ You should also consider adding my sweetFX package for an even better experience: viewtopic.php?f=16&t=1043

Mumbo Jumbo:
~ NOT, I repeat, NOT for low end computers. I recommend at least a 2GB video card, & min 3.5GHz dual core CPU.
So if you have a 256mb card running a single core P1 cpu and complain about super low FPS, here's the answer: upgrade.

My middle of the road rig set at:
A.A. 8x
A.F. 16x
Super Sampling
Vsync on

RAN ON EVERY NTRACK back to back (over 2 million frames):
fps:60 avg:55 max:74 min:0 #fr:2072927

~ This must be placed before all other environmental, world, and Vehicle mods, if not, weird things and/or feature loss, possible CTD will happen.

FAQ:

Q: Will this conflict with 'xx' mod?
A: Unplug your toaster

Q: I have your mod under XX mod and now I get a CTD
A: I said unplug your toaster

Q: Do you think your funny?
A: Yes

Q: I unplugged my toaster but it still doesn't work
A: Buy a PS4

Q: I found a problem with so and so in your mod.
A: Just post up your log.lst or a detailed description of the problem, and I'll look
into it, thanks for the report.

Installation:
Unzip and drop into your IL-2 Sturmovik - 1946\MODS folder. MAKE SURE this FX pack loads before ALL other effect mods.

Credits and Permissions:
~ In the included readme.




Image



v4.10 -> http://www.mediafire.com/file/hud6bcobc ... 10.7z/file
v4.11 -> http://www.mediafire.com/file/u7ir6oj9g ... 11.7z/file
v4.12 -> http://www.mediafire.com/file/r04z9u4b5 ... 12.7z/file
v4.13 -> http://www.mediafire.com/file/9abc69gsx ... 13.7z/file
Last edited by Ice_Eagle on Wed Mar 06, 2019 5:45 pm, edited 7 times in total.
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Wed Mar 06, 2019 8:57 am

[[[[[[[[[[[ JETWAR BOLT-ON ]]]]]]]]]]]]

Works with any Engine MOD 2.8.14 version

*ATTENTION* NOT for B.A.T. Just standalone JETWAR. You've been warned.

Install instruction:

1. Backup your SAS Engine MOD 2.8.14 folder and put it in a safe place if you ever need it. Leave original copy in your #SAS folder
2. Unzip FXEvolution_JETWAR somewhere other the your game folder.
3. Copy contents and paste into your westerns SAS Engine MOD 2.8.14 folder.
3. Merge/Overwrite when prompted to do so

No add-ons of this pack anywhere without my permission. Easy to get, easy to answer.

FXEvolution JETWAR -> http://www.mediafire.com/file/ogdzv27tk ... AR.7z/file

[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[]]] v4.14 BOLT-ON ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

FXEvolution for v4.14 TD MODACT game

Instructions on how to mod your v4.14 game contained in TD readme which is shipped with the patch.

Add to your MODS folder, readme included.

http://www.mediafire.com/file/xzfye6je9 ... 14.7z/file

Enjoy,

ICE EAGLE
Last edited by Ice_Eagle on Fri Apr 05, 2019 12:09 am, edited 5 times in total.
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Barnesy
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Re: FXEvolution for v4.10-11-12-13

Post by Barnesy » Wed Mar 06, 2019 11:07 am

looks like you have all the bases covered ice
thank you for an outstanding mod package enjoyed by millions :D :D
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Wed Mar 06, 2019 4:41 pm

Haha I'm sure the one fan of mine appreciates it. I got lucky and recovered those from my cooked hard drive (v4.10 / v4.11).
Frankly though I'm not sure who only uses v4.11, but it's there if somebody wants it. Those wanting it for v4.09 Plutonium Effects
would be a good choice.
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slipper
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Re: FXEvolution for v4.10-11-12-13

Post by slipper » Wed Mar 06, 2019 5:23 pm

many thanks ICE, i am using 4.10 so these are very much welcome, will give them a try later mate ;)

cheers

slipper
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Wed Mar 06, 2019 10:33 pm

slipper wrote:
Wed Mar 06, 2019 5:23 pm
many thanks ICE, i am using 4.10 so these are very much welcome, will give them a try later mate ;)

cheers

slipper
No problem buddy. Let me know how it works in DBW.
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mikojan3
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Re: FXEvolution for v4.10-11-12-13

Post by mikojan3 » Thu Mar 07, 2019 10:48 pm

wonderfull job ice worked fine in my vpmod and modact 6.4 many thanxs ice for your job :D :D
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Fri Mar 08, 2019 3:04 am

mikojan3 wrote:
Thu Mar 07, 2019 10:48 pm
wonderfull job ice worked fine in my vpmod and modact 6.4 many thanxs ice for your job :D :D
Thank you! Glad you like it!
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Re: FXEvolution for v4.10-11-12-13

Post by mikojan3 » Sat Mar 09, 2019 2:46 pm

i have appreciated smoke and fire effect and mid air explosion fantastic with sweetfx
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Sun Mar 17, 2019 12:44 am

mikojan3 wrote:
Sat Mar 09, 2019 2:46 pm
i have appreciated smoke and fire effect and mid air explosion fantastic with sweetfx
Good to hear!
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