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Re: Vehicles Mod LOD

Posted: Wed Jan 23, 2019 11:52 am
by queque
Thank you BlackStaff and Doc.

Shooting practices.

Image

Studying Technics.ini I have observed that the range values of land artillery weapons, towed and self-propelled, obus and cannon are somewhat limited, barely reaching half of the real values.

Can this value be increased ?. Yes.

Until where?. 12000 (ArtilleryGeneric$SPAWN)

You have to modify the values of the class files ?. Not.

Then how to do it ?. Substituting them for similar naval guns.

Example.

[Howitzer_150mm]
Description Germany "howitzer" (150mm, year 1918)
Icon fieldgun

// Mesh
MeshSummer 3do/Artillery/Germany/Howitzer_150mm/hier.him
// FIXME: make winter camouflage

// Panzer
PanzerType Artillery
PanzerSubtype 3
PanzerBodyFront 0.030

// Weapon
Gun CannonHowitzer_150mm
AttackMaxDistance 6000.0

// Weapon
Gun CannonSK_C28
AttackMaxDistance 12000.0

That is all.

Un saludo.

Re: Vehicles Mod LOD

Posted: Wed Jan 23, 2019 11:19 pm
by Ice_Eagle
So is there an all-in-one somewhere or do I have to download everything individually?

Re: Vehicles Mod LOD

Posted: Fri Jan 25, 2019 6:23 am
by Flamer50
looks like individual DL for now.

Ice',
that new avatar's from 'Falling Down' isn't it?
Interesting little movie.

Re: Vehicles Mod LOD

Posted: Fri Jan 25, 2019 10:26 pm
by Ice_Eagle
Yep looks that way. Yeah it's from 'Falling Down'. Great movie & and a great commentary of today's society.

Re: Vehicles Mod LOD

Posted: Mon Jan 28, 2019 12:39 pm
by queque
Ice_Eagle wrote:
Wed Jan 23, 2019 11:19 pm
So is there an all-in-one somewhere or do I have to download everything individually?
My idea is to update the vehicles I have made, when I have several, I collect them and publish the "new version".

Shooting practices (2nd part).

The information of the first part it's a bit small. I will try to complete it.

The canons/vehicles that can be modified could be the following:

Soviet 76mm Regimental Gun M1943 …………..CannonOB_25
Soviet 76mm Divisional Gun ZIS-3 ……………...CannonZIS3
Soviet 122mm Howitzer M-30 ……………………….CannonM30
Soviet 152mm Howitzer ML-20 ............……...CannonML20
US M2A1 105mm Howitzer ...............……….….CannonM2A1_105mm
German 150mm Howitzer s.FH. 18 ......………..CannonHowitzer_150mm
Japanese Type 38 75mm Field Gun ......……....CannonM5_75mm
Japanese Type 91 105mm Howitzer ......…..….CannonM2A1_105mm

Soviet Assault Gun Su-122 ..................……...CannonM30
Soviet Assault Gun Su-152 .....................…..CannonML20
Soviet Assault Gun ISU-152 ...............…..…..CannonM30

The last three Su-122-152 ISU-152 are considered as assault guns so their values can be considered correct. However, we can use them as
self-propelled artillery, increasing their range values.

The naval guns that can be used for this modification are the following:

[gun_B34] ………………..…....100mm ……….CannonB34 ...............…….....AttackMaxDistance …......21000.0
[gun_0120_1905] ……..…...120mm ……….Cannon0120_1905 ......………..AttackMaxDistance ……...10400.0
[gun_B13] ……………..…..….130mm ………...CannonB13 .......................AttackMaxDistance …....….25000.0
[gun_SK_C33] ………...…...105mm ………..CannonAntiAirSK_C33 ………...AttackMaxDistance ………..17700.0
[gun_SK_C28] …………......150mm ………..CannonSK_C28 ............……..AttackMaxDistance ………...23000.0
[gun_SK_C35] ……..……....88mm ………....CannonSK_C35 ......…....…...AttackMaxDistance ...…..….9000.0
[gun_SK_C33_sub] ……....105mm …….….CannonSK_C33 ............……..AttackMaxDistance ….…....11000.0
[gun_MkIII_114] ……......114mm …….…..CannonMkIII_114mm …...…...AttackMaxDistance ………...18970.0
[gun_5_25Mk10] ……......127mm ……..….CannonUS_5_25Mk10 ...….....AttackMaxDistance ………...13259.0
[gun_3_50Mk10] ……......76.2mm ….…….CannonUS_3_50Mk10 ...….….AttackMaxDistance …………..13350.0
[gun_4_50Mk7] ……….....102mm …….…..CannonUS_4_50Mk7 ......…...AttackMaxDistance ……...….14560.0
[gun_QFMkI_134] ……....134mm ….….….CannonQFMkI_134mm ...……..AttackMaxDistance ………….21397.0
[gun_100_Type98] ….....100mm ….…....CannonJA_100_Type98 ……….AttackMaxDistance ……….….19500.0
[gun_127_3rdY] ………....127mm …....….CannonJA_127_3rdY ......…...AttackMaxDistance …….…....18380.0

Un saludo.

Re: Vehicles Mod LOD

Posted: Fri Feb 01, 2019 2:02 pm
by queque
The Daimler Dingo is an armored car made in the United Kingdom. Used by the BEF 1939-1940, in North Africa, Mediterranean and Western Front 1944-1945.

Image

This vehicle comes from a Mod for Soldiers: Heroes of World War II game obtained in the moddb site.
I do not know the name of the author and he has some elements from Edmundo Abad, TOW and Il2.

Like the previous ones it has several LOD, shadows, damage .......

Class files, by BlackStaff, merci.

To download:
See blackstaff post below…..

Un saludo.

Re: Vehicles Mod LOD

Posted: Fri Feb 01, 2019 3:21 pm
by Mick
... many THX, amigo ...! ;)

In this video, the Dingo is just next to a Tiger ... ;)

https://www.youtube.com/watch?v=qbKBvG58ayk

... take a ride in a Dingo ...! :lol:

https://www.youtube.com/watch?v=NABzv4wJz58

Re: Vehicles Mod LOD

Posted: Fri Feb 01, 2019 3:53 pm
by BlackStaff
Thank you very much for this Dingo !
Very nice ! Bravo !

See here for Dingo in new slot ! ;)
https://www.mediafire.com/?y4tv3ybrgghi2am

Re: Vehicles Mod LOD

Posted: Fri Feb 01, 2019 4:31 pm
by Mick
... phew ...! ... that was fast ...! :o

Many THX for the slot version, Rebel ...! :mrgreen:

Re: Vehicles Mod LOD

Posted: Fri Feb 01, 2019 5:02 pm
by queque
BlackStaff wrote:
Fri Feb 01, 2019 3:53 pm
Thank you very much for this Dingo !
Very nice ! Bravo !

See here for Dingo in new slot ! ;)
https://www.mediafire.com/?y4tv3ybrgghi2am
Merci, à quelle vitesse!. :o

Thank you, how fast!.
Others on the horizon ........

Un saludo.