FXEvolution for v4.10-11-12-13-14

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Dogbert
Posts: 3
Joined: Tue Mar 19, 2019 3:04 pm

Re: FXEvolution for v4.10-11-12-13

Post by Dogbert » Tue Mar 19, 2019 4:50 pm

Many thanks for this Ice_Eagle, worked like a treat.

Also added your Re-shade setup, many thanks for that also.

Doggie.
blackshark
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Re: FXEvolution for v4.10-11-12-13

Post by blackshark » Tue Mar 19, 2019 7:09 pm

Thank you Ice Eagle
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Tue Mar 19, 2019 10:36 pm

Dogbert wrote:
Tue Mar 19, 2019 4:50 pm
Many thanks for this Ice_Eagle, worked like a treat.

Also added your Re-shade setup, many thanks for that also.

Doggie.
blackshark wrote:
Tue Mar 19, 2019 7:09 pm
Thank you Ice Eagle
My pleasure. Glad you guys are enjoying it! :)
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Thu Mar 21, 2019 9:55 pm

FXEvolution JETWAR now live. See post No.2.
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vch34278
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Re: FXEvolution for v4.10-11-12-13

Post by vch34278 » Sat Apr 06, 2019 10:14 am

Thank you for combining your effects pack with SAS Engine mod.
Is it possible to add the effect of Full Throttle to this version?

viewtopic.php?f=16&t=210

This does not work with SAS Engine mod.
Ice_Eagle wrote:
Wed Mar 06, 2019 8:57 am
No add-ons of this pack anywhere without my permission. Easy to get, easy to answer.
Is it allowed to deactivate some classes and replace the contents of the "Effects" and "3DO" folders with previous versions for better FPS?
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Sat Apr 06, 2019 6:53 pm

vch34278 wrote:
Sat Apr 06, 2019 10:14 am
Thank you for combining your effects pack with SAS Engine mod.
Is it possible to add the effect of Full Throttle to this version?

viewtopic.php?f=16&t=210

This does not work with SAS Engine mod.
Ice_Eagle wrote:
Wed Mar 06, 2019 8:57 am
No add-ons of this pack anywhere without my permission. Easy to get, easy to answer.
Is it allowed to deactivate some classes and replace the contents of the "Effects" and "3DO" folders with previous versions for better FPS?
Western has the full throttle mod in one of his engine mods. You can always grab that, then do the same procedure with FXEvolution.
Deactivate whatever class you want, but you'll just make the FPS worse. As for FPS, I have no problems. The only time I have a problem is with BAT.
However if western0221 wants to incorporate FXEvolution in his engine mod as an option, he has my FULL PERMISSION to do so.
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texaco
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Re: FXEvolution for v4.10-11-12-13

Post by texaco » Fri Apr 19, 2019 8:12 am

Thank You! Great mod,solved my effects problem with HSFX 5.01.
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13

Post by Ice_Eagle » Sat Apr 20, 2019 5:38 pm

texaco wrote:
Fri Apr 19, 2019 8:12 am
Thank You! Great mod,solved my effects problem with HSFX 5.01.
Great! And your welcome!
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13-14

Post by Ice_Eagle » Tue May 21, 2019 11:46 pm

For v4.14.1.. there's like 67 downloads :lol:
Is it working good for you guys? Thanks :)
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Ice_Eagle
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Re: FXEvolution for v4.10-11-12-13-14

Post by Ice_Eagle » Thu Jun 13, 2019 11:45 pm

Butt load of downloads.. where's the comments?
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